Diamonds in the Rough was my attempt to lead a team into
the creation of a commercial adventure game. It was
released in February 2008 by the now obsolete Atropos
Studios. It was voted Best Independent Adventure of 2008
from the readers of Adventure Gamers, it received almost
nothing but good reviews and the sales weren't bad
either. However, I could not attract the interest of
investors that I anticipated and therefore I did not
make another one.
In the
game, you play the role of a 20 year old American called
Jason Hart. Jason is a high school dropout who works as
an office boy. All that is about to change in the
beginning of our story, when he is approached by a
mysterious man who seems to know more about him than
Jason does himself.
The
man claims to represent an organization that recruits
people who are believed to have "special abilities".
Those abilities could be telepathy, telekinesis, or
other extraordinary powers. Jason has had such an
ability all his life, fearing to admit it to himself,
let alone others. He accepts the job offer for this
organization, which is called "Diamonds in the Rough".
The
story begins as soon as Jason moves to a town in the
Midwest, where he will be employed doing this mysterious
"work". He will soon start to wonder who he is really
working for, and what the purpose of the organization
is.
Diamonds in the Rough is a 3rd person, point & click
adventure game. It features a user friendly interface
that will feel both familiar and innovative, and an
intriguing storyline that will keep you glued to your
seat until you witness the ending... which you will
never forget. Several scores of atmospheric music by
Nikolas Sideris give the game just the ambience it
needs.
Ever wondered what the character you were controlling
was thinking? In DITR, you will be able to access
Jason's thoughts and use them as actual objects in the
game, just like inventory items!
"Arguably the most important adventure game I have
encountered"
Just Adventure - Grade: A
"Diamonds in the Rough has taken the development of
indie adventure games to a new level of standards -
which other indie developers will surely emulate for
years to come"
Adventure Classic Gaming - Grade: 4/5 stars
"Surprises come in succession till the amazingly
orchestrated ending, during which I was left gaping due
to the tension and suspense it emitted"
Adventure Advocate (Greek) - Grade: 4/5 stars
"Diamonds in the Rough is one of the finest adventure
games of the last few years and clearly the best
independently developed adventure I've ever had the
pleasure of playing"
Four Fat Chicks - Grade: GOLD STAR (5/5)
"A 'must have' title for all adventure gamers"
Twitchy.co.uk
"The script is exceptional, the writing is awesome,
the research that Alkis did sounds out of this world and
it's one of the few games that invoke such intense
feelings"
PC
Master Magazine (Greek) - Grade: 80%
"Diamonds in the Rough with its innovations in puzzle
design and the gripping, twisting, if not to say even
stirring story absolutely deserves this high rating"
Adventure Archiv (German) - Grade: 83%
"The great and surprising story, simple controls and
clever puzzles are absolutely on par with the best
modern high budget productions. Clearly this game has
been designed by adventure fans for adventure fans"
Adventure Spiele (German) - Grade: 4/5 stars
Click
on the banner below to learn more details about the
game, download a playable demo or purchase a copy.